Spellmates
Party mode

Word games for parties

Most party word games need a box, a scorekeeper and someone willing to read the cards. Spellmates needs a screen and everyone's phone. One person spells, the rest of the room does everything in its power to make sure they don't.

Why it works at a party

Everyone plays at once

Nobody sits out waiting for a turn. While one person spells, the whole room is voting on sabotages from their phones.

Zero setup

No box, no cards, no app store. Open the site on a TV or laptop, everyone types a 4-letter code, and you're playing in under a minute.

It gets personal

Team mode, steals, assists and lifetime rivalry records mean the same friend group carries grudges from one night to the next.

Drinking game built in

Spell It or Sip It turns misses into sips with a cup meter that overflows into a penalty shot. Or leave it off entirely — every mode works dry.

Three ways to play

Classic Points

Spell it, bank it

Nobody goes home. Highest score after the final word wins.

Survivor

Miss it, you're out

Every miss knocks you out (or costs a life). Last speller standing wins.

Spell It or Sip It

Miss a word, take a sip

Levels instead of rounds. Misses cost sips, points still decide the winner.

The sabotages

Up to two per turn, chosen by the audience while the speller has their back turned:

  • No Definition

    The speller cannot ask what the word means.

  • One More Time

    The word can only be repeated once.

  • Speed Spell

    {seconds} seconds on the clock.

  • Spell Backward

    Last letter first, all the way to the front.

  • Double Trouble

    Two words back to back. Both must be right.

  • Difficulty Spike

    The word jumps one level harder.

  • No Restarting

    Letters lock as they're typed — no going back.

  • Poker Face

    The room can't see the letters land.

  • Silent Host

    A robot reads the word instead of the host.

Spell It or Sip It: the drinking version

Pick a cup size — shot glass, Solo cup or pitcher — and every miss adds to that player's meter. When the cup overflows, they take a penalty shot and the meter resets. If the whole room misses the same word, everybody drinks. Players already have their own drinks; the cup on screen is just the penalty meter. Play it with water and it still works as a knockout round.

Team mode and steals

Split the room into squads and pick an answer style: strict rotation, free-for-all, or captain's call. Teammates get a limited number of assists to rescue a speller mid-word, and every player gets a steal — if someone else misses, you get a 15-second lightning round to take the points, free tier included. Read the full rules or browse the word packs.

Ready to ruin a friendship?

Free to play in the browser. No downloads, no accounts — cast one screen and everyone joins with a 4-letter code.

Join with a code